Whoops, was AFK for a bit.
Anyway, the game assumes a lot when you only type a little, which can be a good thing or a bad thing.
Like I said before, “feed her burgers” is so vague that the game can take that in any direction. Are you forcefeeding them to her? Are the burgers disgusting? Are you feeding them to her until she bursts, or are you feeding her two burgers then having rollicking sex afterwards?
Same as introducing new things/concepts to the AI: if you suddenly drop a kobold into the story and forcefeed them “puffburgers”, the game has no idea what kind of kobold they are, or what “puffburgers” are, so you have to assume the AI knows nothing about either, and lead up to where you’re going with them.
For the kobold, are you aiming for a gross DnD style kobold, a dog-goblin like Dwarf Fortress, a tall sexy one like in Kobold Kare? You have to make sure to toss in some things like “[do] find a kobold behind the dumpster, her scales are a bit dirty, but you can tell they have the telltale red sheen of quite an attractive kobold!” and “[story] after her quick shower, the kobold emerges from your bathroom, the shirt you let her borrow is quite tight around her breasts and her thighs are threatening to rip her pants’ seams apart.”
For the “puffburger” part, you’d have to go through the trouble of maybe including a part where you cook the burgers beforehand, and including mentioning adding a secret ingredient that makes the belly of the person who eats them feel very stuffed.
…or you can take the simpler route and have the character’s first bite be completely written by you, like “[story] as the woman takes her first bite of the puffburger, she moans happily and tells you how delicious it is. By the time she takes her second bite, the puffburger’s effects are becoming apparent, as her belly begins to swell, slowly straining the seams on her shirt!”
Then after that line, the game at least knows “puffburger = bigger belly”, and can start figuring things out on its own.
Heck, I’ve found the best way to teach the game things is to do said things to quick, one-off strangers, then move on to longer, drawn out scenes with characters that have more depth than “is female and is hot.”
TL;DR: don’t assume the game knows what you want before you write it. Don’t be afraid to build up to things, or do little trial runs before diving neck deep into the content you want.