Ah, those odd little engine limits. Don’t get me wrong; I think engines are great. You get to avoid a lot of the infrastructure work that can make projects drag, but they all have their quirks. In any case, sounds like you have a good solution. I’m going to have to pay closer attention to the slime encounters. I easily could’ve just imagined the correlation.
Speaking of slime, I ran across an unrelated item. I’m offering it more as a “heads up” than as a “bug report.” I really can’t claim it’s a bug if I broke something on purpose and went places not yet prepared. I managed to dig up the “Vore (Large)” ability. Mostly, it was curiosity. (Partly, it was wanting to see if it existed to get some sense of vindication after a bad ogre encounter… Sort of…)
Anyway, the ability seems to work fine overall (take that, jerk ogre), but it seems it does not work specifically with the various slime monsters. For the Lemon, it actually comes back with the message
“You may be biting off more than you can chew…” For the Apple and Bloo-Berry, that message does not appear. It is almost as though it does not seem to actually execute the function at the end after running through the messages of grabbing them, etc. For all other encounters, though, it appears to work just fine. (I’m assuming you’re not ever meant to be able to actually eat the lost cows… Don’t judge me! I was irked by the sassy one! …Okay, go ahead and judge…)
Again, just wanted to offer it as a heads up item. I understand that isn’t even supposed to be accessible yet. I can only expect that something will not work correctly if I’m breaking the rules.