Grotlover2 Score
| Category | Total |
| —: | :–|
| Basics: | 20000 |
| Art: | 250 |
| Writing: | 125 |
| Concept/Design | 965 |
| Msc: | 100 |
| Total: | 21605 |
Comments:
I have to admit my initial impressions where not all that good, that is until I grew the first size level. Its an interesting take on the first person consumption game and I have to say it was fun running around like a gluttonous godzilla intent on devouring the entire town. Anyone who likes Macro along with Weight Gain will enjoy the novelty of this little game. Fine work for just playing around with the engine!
Jux Score
| Category | Total |
| —: | :–|
| Basics: | 20000 |
| Art: | 142 |
| Writing: | 191 |
| Concept/Design | 695 |
| Msc: | 90 |
| Total: | 21338 |
Comments:
A lot of games in the jam are tech demos, and that’s kind of half the point? I like this game for what it represents even if it is pretty barebones. Also the chomp sound was kinda cute haha
Kilif Score
| Category | Total |
| —: | :–|
| Basics: | 20000 |
| Art: | 80 |
| Writing: | 220 |
| Concept/Design | 530 |
| Msc: | 100 |
| Total: | 21090 |
Comments:
The main thing I want to say about this submission is that it has a lot of potential, but as it currently stands, there’s no real game here, most of an interactive art piece. There’s no loss condition that I can see, and there’s nothing really driving me forward in the game other than to see more content. I would love to see this expanded on and gamified in a similar manner as, say, Katamari Damacy, repleat with elements that make the game challenging but at the same time rewarding. As such, without much of a game element, its hard to say that it incorporates the fetish in a way that is integral to the mechanics of the game, as there is no real game here outside of the fetish itself.
S&S Score
| Category | Total |
| —: | :–|
| Basics: | 20000 |
| Art: | 140 |
| Writing: | 230 |
| Concept/Design | 1160 |
| Msc: | 110 |
| Total: | 21830 |
Comments:
Squirrel Score
| Category | Total |
| —: | :–|
| Basics: | 20000 |
| Art: | 260 |
| Writing: | 330 |
| Concept/Design | 1360 |
| Msc: | 170 |
| Total: | 22320 |
Comments:
For just a test of what you could do in Unity, the execution is fantastic. The goal and mechanics are clear, the writing is witty and it uses the theme well. The little sound effects, the Chcoland election and the residents running away made the town feel alive. It was super satisfying to find as much as I could to eat so I could grow and eat bigger things. I was sad that it was just that one town but what was there was fantastic and full of character. Would love to see more of this kind of thing!