Crusader Kings 2 - 3.0's weight gain

Didn’t have a whole lot of time this week, the person I’m staying with has to stay home for a bit. I did however pretty much finish the sketch. I figured it would be a good idea to ask how this is again, due to how much the sketch has changed since the original image I uploaded. I am not quite done yet, I need to make the ears a bit scruffier and make some parts a little more suggestive. The background won’t be exactly like that, I only put in a few rocks to just get a feel for what I want to do later.

Tomorrow I should have time to work, so I’m thinking of making some events and working on the coding.

Here’s an anonymous poll. Please rate how you feel about the sketch.

  • It’s good
  • It needs some work
  • It needs a lot of work
  • It’s bad, start over

0 voters

3 Likes

Okay, quite a sizable proportion of say that it needs work in some way, I’m going to post a separate poll for those that said it needs work.

For those that said the sketch needs work, where exactly does it need work? This is anonymous as well

  • The Face
  • The Head (Shape)
  • The Hair
  • The Belly
  • The Breasts
  • The Butt
  • The Arms
  • The Shirt
  • The Panties
  • The Effects
  • The Wear and Tear
  • The Hands
  • Other

0 voters

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Can I ask some things about the mod?

Sure go ahead, that’s what the thread is for (or, it is now at least) :slightly_smiling_face:

Can you do feederism in game?

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To a fairly decent extent, yes. The mod is currently not finished, so more feederism content is planned (whether as the feeder or the feedee). The fat fetish trait is the needed to get the most out of being a feeder, and the feedee trait is needed to get the most benefit out of being a feedee.

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I would like to be a King who is a feeder, to be honest.

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Well then I have great news for you, this mod will cater to that pretty well.

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Had an idea for some of the magic system’s spells, specifically for the demon characters. I’m thinking of making the majority of their spells be locked behind the deadly sin traits. Half demons will be able to do these spells too, but they have to learn how to use magic like normal characters (Half demons would not be able to use the fairy exclusive spells if they learned from magic from a fairy).

Lust - Give either yourself or any lover (has to be lover, not just spouse or concubine) the fetish trait of your choice (fat or feedee)

Lust II (Female, pot belly - chubby range) - Not fat, but pregnant. Reset your weight level to 0 and become pregnant.

Gluttony - Either give random people in your court the glutton trait (low chance of failure), or give a specific person in the court the glutton trait (higher chance of failure)

Sloth - Gives someone the temporary obesity status (you or a courtier).

Envy - A more potent version of the weight transfer spell. You can either give or take away weight level from a courtier or a rival from a foreign nation and add/subtract that amount to your own weight. If the caster doesn’t have the feedee trait, follow one of my heresies, or the Neko trait (Anyone can use these spells if the character learned how to use magic from a demon) you will give away your weight level and add it to the target’s. If you do meet any of those requirements, you will take their weight level and add it to yours. The amount that gets transferred is doubled if you have the temperate trait (if you don’t want to be fat) or the glutton trait (if you do want to be fat).

Pride - Adds a modifier for a year that functions very similarly to the Neko prestige bonus. Gain more monthly prestige, more prestige will be gained based on how fat you were when casting the spell. May also inspire a random, not Neko, envious or lustful, courtier to view fat as desirable and gain one of the fetish traits (envy has the option for feedee, lustful gets fat fetish. If a character has both lustful and envious, they will get a choice).

Wroth - Adds a modifier that counteracts the penalty to your personal combat score from your current weight level (will take a month to kick in, to avoid people using the spell right before a duel).

Greed - Add modifier for a year that increases your tax income. The fatter the character, the higher the return (and chance of failure).

6 Likes

so…would that disable the ability to lose those traits? cause you can loose sinful traits pretty easy if you ignore them for a while on your event options

Probably not, but I could make an additional spell that makes it easier to get some of the sin traits (at random) if the demon character doesn’t have more than three. I would like to make the demon’s spells to be more like a reward for having the traits. They get magic automatically, so I think they need something to keep them from getting too powerful (especially since LF already gives them more powers than most of the races).

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So I’ve been giving this a go for a while, and having great fun, but some difficulties not related to the technical side of things. This is a substantially long thread, and there’s a lot to do in the game, but the hard part has been FINDING it in the game. Based on the short install instructions, for a long time I didn’t know that there was a solid set of content tied to the way of life DLC and LF mods, and now that I’ve delved into that it’s been even more fun. Some kind of signpost post (either a new thread, or editing the top post of this one) with a link to the most recent download and a general map of where kink content has been implemented would be a really huge help for trying to experience as much of this fun as possible.

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thing is this evolved from a general question someone posted into a mod, the mod creator did not post the top nor is this technically an exclusive thing, it is moreso failmuseum is the one who took the question and made it a reality, so digging through old posts indeed is hard but not unexpected given the circumstance

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Not unexpected at all, or unreasonable - I’m getting free fun mod content, I’m not going to complain too much about the delivery mechanism. But I also didn’t think it would hurt to point out. I am having a lot of fun playing with the mod, and presumably that is failmuseum’s goal, since they’re nice enough to publicly post it here. But it really is very hard to try and parse through two years worth of thread for the posts about what content has been implemented where, across different versions, especially interspersed with potential future ideas, things that have since been changed, and things like the initial installation instructions that don’t make any mention of the content that’s mod and DLC dependent. I’ve gotten the potion events and I think most of the base game content, but I suspect there’s more stuff I’m missing.

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Understood, I need really need to start a new thread in projects, but I keep putting it off since I’m a bit attached to this thread, if I’m honest (but it will happen, likely when the next update drops). I’m thinking about adding a readme file into the mod’s archive, that way there is a much lesser need for scrolling through this massive thread.

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where i can get latest version of this mod?

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Here you go, sorry for the inconvenience.

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Maybe this was answered further up in the thread, but I keep seeing placeholder text (things that look like file names with underscores, stuff like “fatocracy_weight_clothes_size_XL”)for about 40% of the fatocracy text. Is this a glitch on my end, or is it just stuff that hasn’t been implemented yet?

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That’s normal, if you see a lot of things with underscores, that means that the text for that option or description isn’t finished yet. 99% of the time, you should still be able to understand what you’re doing if you read the underscored text (though I admit, sometimes it could be a bit harder than what I’m describing).

To get the ball really rolling again, I decided to work on something I’ve been planning on for quite a while (Hunting and feasts are still being worked on, I just need to start with something I’m going to have more fun making). I’ve finally started my work on the Neko maid events. That’s not the only Neko related thing I’ve started though, I also cleaned up the Neko prestige modifiers by adding 3 new ones (the max reward is the same, but now you get a modifier every 10 weight level). I also have the groundwork laid out for Nekos to get unique events when they or their lovers/spouses/concubines gain weight as alternatives to the normal narrative events. The Immobile trait is in the mod now, but it currently is just functioning as a placeholder for the maid events and can’t be obtained yet (due to how many complications with temporary obesity this would create, you will not be able to enter that state if your character is already immobile through normal means).

Now for the maid events themselves. First of all, at this point in time, these events are only available to male characters due to how LF set up who gets to grant the Neko Maid titles. I might make an equivalent later, but I’m not sure if I will or not yet (I do need some male exclusive content, since anything exclusive has been 100% female up to this point). Any Neko character with the title (unless they are temperate) will have a chance to get an event where they decide to start sneaking some food away from their liege. This will cause them to gain weight fairly quickly over a few years, the larger the diet you have, the faster the neko will gain weight per year (light diet +3 weight, balanced +5 weight, hearty +7 weight, very hearty +10, temporary obesity diet +15). The liege character will start to take notice if the maid has 25 weight level and has gained 25 weight level from this event chain. They will notice again once the maid is at 50 weight and has gained another 25 weight, and a final time when the neko is at 100 weight and gained 50 more weight from the event. I have plans for a few random events once the maid is caught (the second liege event). So far, I have the first liege event made, its a pretty standard affair in terms of options:

ignore - anyone can do this

get paranoid about them taking your food, lay trap - gluttons, feedees and hedonists can do this. Increases how much weight the neko gains every year until they are caught.

get slightly aroused by it, chance of fat fetish - lustful and seducer characters can do this

get aroused by it, get the fertility modifier for a year - fat fetishists can do this, neko gains more weight every year until they are caught next.


Have plans for there to also be a Neko “pet” chain of events. This would be the next step for the maid events. If the Neko maid becomes immobile (not temporary obesity) and therefore unable to work while in your service, you can give them an offer to stay, and continue to be pampered by you and your other servants. If they accept (will mostly be based on their opinion of you), I intend to have a few events revolving around this concept. Good odds I’ll have another way to have this fire than just the maid event chain, so that female characters or those that are into male nekos will be able to do this flavor of feederism as well. This will be handled via another minor title.

7 Likes