Feed the Crown (Roops' Submission)

Wow, you’ve made a ton of progress in such a short amount of time, way to go! I was actually just about to make a post in this thread to show continued interest, I’m still super hyped. It’ll be interesting to see how the new obstacles pan out with different knights at different weight levels. That’s a lot of variabilities, it must be tough accounting for all the combinations. For instance, what happens if you try to bounce on a fat pig or bump into one your knight is ALSO huge? It’d be fun to get to push over a pig knight that used to give you grief.

I see you’ve gone the route of increased linearity, and I respect the decision. It seems like you found a good compromise for the challenge too, although I’m a little scared about just how high up you’ll pump the struggle in the later stages! How are you planning on implementing the bonus stages in terms of upping the queens’s weight? Will the extra food take effect right away, or do you think you’ll check for the bonuses at the end?

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Heh, the Cat Queen did say she wanted to be “overflowing” out of her throne. Sounds like she may get her wish yet… <w<

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Looking forward to this update and future updates VERY much! Especially cannot wait to see the new dialog with the Queens and how much fatter the Queens get! Keep up the amazing work!!!

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I like the changes this makes it feel more like a good Mario game and You had me At Fatter queens.

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Well I’m hype. Can’t wait to see what you do with this. :smiley:

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Thanks for checking out the Devlog, everyone!

I appreciate the continued interest–the community’s eagerness to see more of the game really drives my motivation to make it!

@Aurochs
I’m still working out the system right now, but the next Devlog will thoroughly address the matter of the Knights’ weight levels. As a quick an dirty overview: the plan is to make the weight less of “exclusively a punishment” and more of a mechanic that is situationally a positive/negative tradeoff. You’ll have to be a specific weight to be able to pass certain areas successfully, and the levels will involve ways to gain/lose weight while within them.

As for the bonus stages–the hidden level secrets will actually be keys to unlock extra areas of the castle. These extra areas will be presented in the form of additional castle levels that can are played after the “standard” ending for each Queen. This way all players can get a satisfying ending, but the devoted can REALLY please their Queen!

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One thing I would suggest doing, for the sake of the environments, is to add windows, locked doors, coats of arms, weapon racks, maybe shelves with various props and tidbits. It’s not a priority or something that’s absolutely necessary, but it does bring a little more “life” to the castle. Maybe even an effigy, a statue or a bust of the yet-unseen Pig monarch.

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I would say a statue would be great since it could act as an in level checkpoint if you are about to reach a very hard spot. (I.E. Defacing the pig queen’s statue as a checkpoint.)

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Definitely agree for more juicing up of the environment, at some point.

Heh, maybe the secret unlockable stages could be gaudily decorated with the Pig Queen’s likeness everywhere as you raid her private sanctums. Just makes me think of the “secret candy room” from Some Bullshit, haha.

Now that we see some of the traps are potentially powered - cutting-edge technology, ho ho - it’s plausible that there are “generators” within the castle where unfortunate swine are relegated to run on treadmills to provide mechanical power… I’m sure there could be a free treadmill or two somewhere for a portly knight to shed some pounds. Heck, you could even make it part of a puzzle, powering a trap to use it against some pig guards blocking the way!

This moment from SNES game Sparkster sprung to mind :3image
(and why yes, I may have downloaded and played a Sparkster ROM just to find this scene and update this post >w<)

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Nicer (and hopefully more varied) environments are certainly on the table for the home-stretch “let’s polish things” work!

In fact, windows (and and a few other things) were even made during the Gain Jam, but time is always the enemy hahaha.
CastleBricksTile

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stuck on this one box from mouse level 1

Did anyone manage to get this one?

You can’t get it. Each knight can only currently access 3 boxes per level.

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Try for the one on the left! Conversely, the cat knight can’t reach that one.

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that box is actually for the Cat Knight- you climb the wall next to the box, and jump onto the platform to retrieve the box.

A cute idea: what if the Pig Queen’s secret stash to pilfer were highly-prized and rare chocolate truffles (geddit? 'cos pigs and truffles…?)

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You’ll have to excuse the repeat-posting from me, but for those who haven’t seen it yet:

Get hype!

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Is that a female knight, or just a curvy knight with moob armor? Because it’d be neat to have gender options for the knight. And, uh…how is the chestplate jiggling?

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in my opinion there will be no choice of character but it will be fixed on the female gender…

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Different gender knights would be a plus.

Let the lesbians fight for their queens too!

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The new gif definitely feels like it’s leaning towards female, mainly due to the hips and thighs. I could be wrong, but I think the knight is androgynous, though I’m sure Roops will clarify at some point. Personally hoping for a female knight, but if it’s up to your own imagination then it gives everyone something.

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