Hey everyone, /d/ wanted an early test alpha and a place where they could come up with ideas so here it is.
Food Fugitive is a dungeon crawler style Java based text game. The goal is to survive as long as possible. The heavier you become, the harder it is to survive. Your attacks become more feeble and your chance to run from monsters decreases. The endings are different based on your weight at the end (there will also be extra event based bad ends eventually). Currently in the early alpha none of the endings have been written (creative writing isnāt really my forte) but the game is in a completely playable state right now. Almost everything in the playable early alpha is subject to change and Iām all for community feedback and ideas.
Feel free to post and discuss ideas for events or possible changes below! :^)
FEB27 Update:
Player descriptions (More are in the pipeline, especially for higher weights)
Few more room change descriptions
Mirror event
Turn Counter
āControlledā event RNG (Events will show up depending on how many turns have passed)
Fixes:
General grammar/Spelling mistakes
FEB11 Update:
Weighing scales event
Pink fog now heals
Name!!!
Text for moving between rooms changes when above 400 pounds
Fixes:
Attacking an enemy when above 800 pounds wonāt crash the game (Yes, if you were too fat you would crash the game)
Ideas other people have come up with that have interested me are so far are:
Friendly NPC characters you can come across multiple times, every time you meet them theyāve grown in size possibly with mental changes too (For example bitchy dom character who becomes more shy and loses confidence the fatter she gets.)
Chase related event, if you donāt have enough energy or are too fat you fail to escape from something that forces you to eat something.
RNG chest (Likely to be 40% food, 40% health restore, 20% something bad)
Some kind of debuff that forces you to eat all the food you have.
Make sure you have Oracleās JDK (java development) package installed (I think it is version 8.#)
Open a terminal window
In the terminal window type cd āto the directory Labyrinthā
type (or copy from bat file) in-between quotes ājava -jar WGgame.jarā and hit carriage return
or if you want to use the batch file
change the WGstartup.bat file from DOS to unix filetype (remove line-feeds) and change the first line to (in-between quotes) ā#! /bin/bashā
Add the āto the directory Labyrinthā in front of WGgame.jar (make sure to use forward slash in front of spaces in directory name if it has them).
Save the new .bat file and make it executable from the terminal window by using āchmod 775 new_bat_file_nameā
You can now execute that new_bat_file name from any directory (or remove all the āto the directory Labyrinthā references and just cd āto the directory Labyrinthā prior to executing the batch file.
I love this genre and will try it out when I get home! Sight unseen, I already have one bit of feedback: Labyrinth is a really generic title. Like, I would be amazed if there isnāt already a roguelike or 5 going by that name.
[quote=āKostromama, post:6, topic:1193ā]I love this genre and will try it out when I get home! Sight unseen, I already have one bit of feedback: Labyrinth is a really generic title. Like, I would be amazed if there isnāt already a roguelike or 5 going by that name.
Let me pitch you a pun: LByrinth.[/quote]
Yeah I couldnāt think of one and just put a generic one up there. I meant to ask for name ideas in the op, Iāll fix that.
Yeah, for me the program isnāt running. I get a black window that resembles the screenshot (system32/cmd.exe) but it closes more or less instantaneously. (Running Windows 10.)
Thatās what happens when you just try to open the Java file without using the startup batch file. Iām guessing you are using the batch file though which makes it confusing. Iām on Windows 8 so maybe batch files work differently between the two? I donāt see why they would though which is very strange. Iāll look into it.
Dang. Itās instantly closing for me too. Even after updating java.
EDIT: Okay, after screwing with the PATH for a couple HOURS, I finally just said screw it and put both files IN the java folder and it started working. Neat.
Same issue on the laptop, but after fiddling with Java reinstallation for a while, Iāve got it running. Itās pretty simple currently, but functional and promising! Itās different than the other games, thatās for sure.
[quote=ādietcherryvanilla, post:11, topic:1193ā]Dang. Itās instantly closing for me too. Even after updating java.
EDIT: Okay, after screwing with the PATH for a couple HOURS, I finally just said screw it and put both files IN the java folder and it started working. Neat.[/quote]
Iām relieved itās just a case of java being weird. Iām glad you think itās promising, itās got a long way to go.
I really like what youāve done! Itās barebones as of now, but hey, itās in alpha! Canāt wait for it to be expanded on. (Yes, that was a weight gain joke⦠Laugh)
I really like what youāve done here. Weight gain being a punishment is great, and Iām glad to see more of it. Looking forward to endings being added.
I think if you polished it with some flavor text when moving between rooms of the player character struggling more and more depending on weight would be amazing.
[quote=ādietcherryvanilla, post:18, topic:1193ā]I really like what youāve done here. Weight gain being a punishment is great, and Iām glad to see more of it. Looking forward to endings being added.
I think if you polished it with some flavor text when moving between rooms of the player character struggling more and more depending on weight would be amazing.[/quote]
You know what thatās a really good idea, and something I can probably easily do.
Only a small update. OP has been updated with the link to the new version and the changes. Most of the work that needs doing is just the writing and as Iām really not a writer Iām finding that side of development really difficult. If any wannabee writers out there want to send me a pm offering any advice or help thatād be really great.