As far as i know there is a Mobility Assistance rule for the girls but i have never witnessed it being used.
Is it possible to add some kind of genetic/mechanical heart modification so that slaves with bigger (hyper) sized genitals can fuck pc normaly?
Maybe this is just me, but are there plans to increase the maximum weight of the MC and/or slaves?
I mean, the current cap could be overcome by getting surgery, ignoring the health risks, or having your genes spliced.
Yeah. Iād really appreciate if the author of this could just release a diff / patch file for this specific feature, and then I am happy to maintain a copy locally on top of the actual main branch upstream for personal use.
Sorry if this has already been answered, but how do you get the hoverchair? If it hasnāt been implemented yet, is there a way to make your servants mobile if theyāre too big besides weight loss?
The hoverchair, I believe, isnāt implemented yet. The only way I can think of making them mobile again is modifying the base code, but since this is a compiled release Iām not sure how youād do that.
Oh ok, Iāll just wait then. Thereās not much you can do when they are all immobile! X_X
Iāve been hoping to see something like this for so long! Though it can be ambitious to implement, itās always refreshing to see characters have agency over the player.
Iām looking forward to the new update!
Iām starting to think the javascript code controlling the max weight of a slave might not be that difficult to edit, anyone know what file of the source code deals with this issue? Iāve opened a few random files with the word slave in the title but none of them are in control of slave body weight, although some of them were in control of related things like slave description text generation.
With roughly 500 files to skim through, thereās no way Iām gonna just read them all, surely someone on this thread just happens to know the correct file in the source for this?
edit: looks like there are a lot of weight clamps during weight gain during end of week code in src/endWeek/saDiet.js Ā· pregmod-master Ā· pregmodfan / fc-pregmod Ā· GitLab
as well as during new slave creation, although this probably exists in many files not just this one src/npc/generate/generateNewSlaveJS.js Ā· pregmod-master Ā· pregmodfan / fc-pregmod Ā· GitLab
the other question though is, does letting a slave reach 300 weight make webgl instantly adapt? that is what the OP of this thread implies? but maybe the author of this thread edited the webgl files themselves as well?
although, it looks like, the author of all the webgl code, set the max weight to 300 in the file src/art/webgl/art.js Ā· pregmod-master Ā· pregmodfan / fc-pregmod Ā· GitLab
so if you edit the code to allow slaves to reach 300 weight it should work perfectly, above that, the webgl code may need editing as well (not sure)
Is there anyway to open my 950 KB save? Kinda sucks that I cant access it now because I had made over 400 million dollars.
Have you tried using the FCHost player?
To quote the documentation:
FCHost is an alternative HTML renderer for playing Pregmod based on Chromium. It has multiple advantages compared to normal browsers:
- No browser cache limits, allowing arbitrarily large save files.
- Saves are stored in an easily accessible way on disk, allowing for easy manual editing.
- No lost saves due to accidentally cleared cookies.
- Can be noticeable faster.
The game falls apart that far into the game anyways, you could always play in cheat mode in the future, and/or export your favorite slaves.
Thanks I didnt even know this existed
Really the only reason I have a save that I now see is over 800 days is because i set a personal goal of owning every acrology
Is it still possible to get the Glutton behavioral quirk in this? I canāt seem to grind it out with softening flaws or just feeding anyone.
glutton as a quirk only exists in a previous mod, not this one afaik
This doesnāt work in joiplay, could you perhaps fix that?
Not sure why youāre running it in joiplay. Just run it in your browser, itās an HTML game.
Is this still up to date with the latest artifacts from the bitlab?
no, of course not. and this post needs to be 20 characters long to hit reply.
Is it possible to play this mod still? Iāve downloaded both MEGA files (that are in-date for this mod) and I canāt seem to extract anything from either of the .rar files. Not sure if itās an issue on my end or what