Well this is a crazy turn, I did not think that Clara would have a spin off and it is very good because this is a whole new world we get to see with new Characters also the writing is still so good with tons of jokes and so many puns and I can not wait to see what happen next.
If you havenât figured it out yet
Near the top left of the map you can interact to start a conversation which drops a sign into the water for half a vridge. You can pick up the board that is on the ground and use it for both the short gap and other half of the bridge
I wasnât expecting to see anything from the SB crew so soon after it was finished, let alone what seems to be a whole-ass sequel. I love everything about this new game: the writing, the art, the dedicated Clara belly viewer, the Clara, Tapâs smug face, the humor, everything. This is the exact kind of project that doesnât need to ride off of SB to be good, but still has that same charm to it. I am excited to see where this will go. Clara supremacy will shine through the dawn
dear god please bless me with sequels to explore all the other methods to stretch Claraâs capacity and belly.
Can we see weight gain scenes? And is this game will be long like SB?
I wasnt expecting a spin off that soon but boy oh boy did you guys deliver. The winning formula from SB with more vore is just chefâs kiss and i cant wait for more.
Each time i see Clara pulling rank toward Tap i imagine Pro in the background with a devious smile, enjoying the inquisitorâs laments.
I knew the first part but somehow my eyes kept glazing over the bridge piece that you can pick up. thank you
Really? How you did it? So i will try it on mobile, i hope it works well in my cellphone.
This spin off really came as a surprise to me, as a big fan of Clara i was not expecting a new big material of her, very Nice to see something really interesting after so much time
A new game from the SB wizards? And itâs Clara-centric? And it has more vore? And itâs canon? Holy hell, itâs like Christmas in July.
After âSome BSâ I did not think I would see another game so soon. Let alone one of my favorite character, and everything I had wanted, I am so unbelievably happy words do not exist.
Truly. Thank you.
This is the best post on this site
I love you nerds and clinko
This is exactly what I wanted out of a SB sequel: more Clara, especially since with the pace that the story is progressing there wonât be enough time for Clara to work off any extra padding in between stuffings which means fat Clara. I would like to mention that while I liked the three base quests in concept, I thought that the execution was bad. It felt needlessly complicated to perform the tasks where you had to go back and forth multiple times. Otherwise it was good and I look forward to more.
Had a small try, consider me hooked already, even though stuffing isnât usually my thing as Iâm more verted towards permanent gain.
Stoked to see more content from Nerds and the rest of the SB crew! And we get more of a vore-centric story? Beautiful.
Getting to see more Clara is a treat, new characters seem fun as well. Tap is a lot of funâreminds me of a certain someone with the way he deals with Claraâs shenanigans.
Fantastic art from Clinko as always. Really enjoyed what Iâve played so far, looking forward to seeing more!
I actually need to vouch in favour of the tasks on the rebel base.
It was a nice puzzle that reminded of old point and click games, and itâs a good way to give more live to the NPCs, like the way Brassie wants to experiment on Clara (or pretty much anyone and anything) with no regards to ethics, Antoinetteâs methodical thinking, and Ganderâs⌠just plain epicness, and love for the Samara.
Going back and forth between their daily lives in the base gives us a change to explore that, and the way they even pick jabs between them.
Absoluty adored the game. I always assumed that you would be done for a very long time, but to see this come out of nowhere made me quite happy. Looking forward for the next updates!
It also has the very important function of slowing down the fetish content, as that opening section of the game is pretty non-stop. The base allows a player to recharge.
How much time did you spent creating this New game?
I started it back around December when I finished the last Q&A. Itâs been awhile.