You play as a bunch of kobolds going around solving problems and/or wrecking other people’s stuff. That’s about the size of it.
One part game jam project, one part proof of concept. I’ve had an idea for something like this for a while now, and I wanted to try this to see how it feasible it was.
Also, it’s worth mentioning that there may be some issues that slipped through the cracks. I recommend that you save regularly.
The kink content is primarily weight gain with some vore thrown in.
I love the game so far by the way. chubby kobolds are always a good time
not sure if it’s an issue or me missing something, but
in the room before the goddess with the 4 crystals, I can’t seem to progress. when I interact with the crystals, Ashe just wonders what to do. I went in with Brassie, Carmen, and Vernon
Pretty cute game, and nice to find that one can (mostly) find nonviolent routes through the challenges.
As to the crystals, I brought the same three but didn’t have any issues - did you get the second helping of weaponized sugar before the mission? It gave me options to break 'em or toss some sugar at 'em.
Honestly, I’m not 100 percent sure. It could be because of the softlock thing. I read about that, used an editor, generated weaponized sugar, and then instead of using it, smashed the crystals. When I finished getting the goddess below half health, she let us go, and then when I got past the black screen before her text, I got an immediate game over.
I went back and used the weaponized sugar option however on that same save, and it worked fine. So it might have just been a weird mixup because of events or something.
Oh, to note on the sugar thing - perhaps not intended, but after the first mission you can actually give the sugar to both the chef and the scientist. At least, it worked for me when I gave to the chef first. Best of both worlds.
That’s definitely not intentional. Could you elaborate on that more? I tried doing it like that myself and it locks you out of the other choice as intended.
If I recall correctly, I talked to Mac to get the choice, talked to the scientist then declined, went to the chef and accepted, then went back to the scientist and found I could accept that as well.