Mochi Moshi! [Active Development]

Is there a demo for this game, or possible to play it if you subscribe to the patreon?

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Not yet, the script for the game just got finalized a week ago, and according to their plans they’re starting on “Twine Prototyping” now. The comment right above yours gives a general idea as to their development plan.

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Like the other user who replied to you said, this month I plan on trying to get a prototype out there that will show people how the game is planned on being laid out in a more visual method than just words.

I’m going to be using Twine for prototyping, which is not the program I plan on using for making the game itself. Subscribers of the Project Tier for April and May will gain access to the Prototype even if it’s not finished in April.

The prototype will be distributed on discord only (which is currently for patreon subscribers exclusively ATM) because it’s specifically meant to be a production asset for my co-writer and myself to work through and figure out how we want the game to function beyond that, so I consider it insight on the project more than what you’re subscribing for.

That being said, everyone who is a project supporter and plays the prototype will hopefully provide feedback in the anonymous Google Forms sheet that I’ll also have live to supporters.

Development on the Prototype starts this week (April 8th) actually, I took a bit of a break to catch my breath.

When the prototype is live I will let people know that it’s a thing as well as how to access it and what to expect. Again it’s going to be very limited, one route and will not have any finalized visuals at all. It’s the next step in development before we actually create the game knuckle deep. Thanks to the script though, all of the time consuming stuff is now in visual asset creation, which is very easy to just create dummy images for.

I’ve been rambling on answering way more than just your single question, I’m glad you’re excited for the project! Thank you!

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The Mochi Moshi prototype is now available for Project tier backers. I would only go for it if you’re really excited to see one of the routes fully written as well as an early preview of the concept art (these pictures will be discussed in detail publicly later). I don’t want to downplay our work though. My co-writer and I have been going at this project for almost three years and it’s been incredibly fun and creatively challenging.

The prototype is a twine html file that goes through a route step by step as well as illustrates what the plan for the game is visually. It is not fully representative of the full project! I just wanna make that clear before some made up guy in my head gets mad at a twine file I made and goes “We waited this long for this!!!” Like yeah it’s not-- it’s not done yet…

June will start the actual project file creation and exploration/research of one of two possible engine choices for the game. I might stick with my plan of ren’py but I might also go with an alternative choice for more freedom. That being said, the main goal for me is to have fun with this and to bring a fetish vn that’s a bit different than what you usually see.

Thank you for following the project for so long and I look forward to presenting some more solid behind the scenes updates soon!
Subscribe Star here and Patreon Here

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I thank everyone who checked out the prototype. I really would appreciate it if you took the survey at the end of the prototype if you have access to it. Doing so gives you access to suggest a character for me to draw for a huge poll chosen publicly. I’m trying to give some sort of incentive so I can get some feedback on it, even if it was a small look into the project.

For public information, I will release the concept files publicly as I progress in development just to let people know how things will go or are going. I’m not sure when this information will go live but it’ll happen in here. I want to maybe release the main txting game screen concept art in here sometime the end of this month or the beginning of next. I hope that the programing time put into this game takes less time than writing it-- but those who know how the game is content wise might know that making the assets for it might be a bit more time consuming. Ultimately I’m going to play it by ear, and to prevent myself from burning out I might request the help of fellow friends of mine to make art for the social media section of the game. I won’t take any requests or queries on how to help with that at the moment though as we’re a bit far off, but drawing 140~ unique pictures for the social media section of the game is a bit of an uphill battle…

Oh well, that’s all a bit of a ways away.

Thank you again to everyone who has had interest in this project, support goes a long way and the prototype will be accessible to everyone who wants to try it out. For patreon users it’ll be linked directly through itch io, for Subscribe Star users it’ll be an HTML file to download. I tried to do a discord to handle the distribution of it but it’s a lot of work making sure people who spend money get access to the thing they paid for so I might as well automate it a bit so people don’t have to wait for me to check!! Links are above, but again I don’t recommend subscribing just for the prototype unless you’re INSANELY curious to what I’ve been up to. You should subscribe to my Project tier if you want to see fetish pinup art AND want to support my endeavors while I create this visual novel. :kiss: Enjoy June everyone.

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Here’s the concept for the main screen for the game!
I’m furiously working on the main programming of the VN right now! I hope you enjoy what my vision is!

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Seems pretty interesting! Is this texting screen what pops up in-between date scenes with Kazumi?

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The texting is the main way of communicating the story. Sub-screens include her social media as well as a location selector for the main choosing of the routes. You never see Kazumi go on the adventures but you see what she posts about them, if the player character is involved in the adventures in person it’s usually the last week of the game and they talk about what they did as well as an ending CG screen if applicable. The entire game is from the perspective of what you can do through a phone. I’ll show off more of the game screens eventually, this is just the most important screen!

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Game is still being worked on! Just now in the part actually making the game. From here on out it’s all solo development and art creation but I hope to finish developing the main framework before diving into the assets. It’s going well though <3

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The game is coming along rather well! The core game is implemented and everything left is just polishing up the visuals and making all of the assets for the game. This doesn’t mean I’m anywhere near done though. I need to make over 100 images for the social media part of the game, I need to make Kazumi’s talk sprite (with jiggle physics), all of the ending cutscenes as well as not making it look like a Ren’py game.
In the meantime, I’ll share more prototype screens since it’s been a few months.


The boot up screen is pretty self explanatory. This is a rough concept of the storyboard for the intro of the game. I plan on remaking the storyboard itself when I get to the actual implementation of the intro. But for now, this is a good enough concept to show the full cycle of the game.

Originally based on Twitter, the social media screen will probably see the most tweets from it’s prototype shown here. I want to make it less modern and more web 1.0. Think bolt(dot)com instead of the monochromatic garbage we see today.

And that’s all I have to share for now. Please support me on patreon or subscribe star at the 7 dollar tier to see more detailed progress including what the game looks like right now (no playable demo). I recommend subscribing after the 1st of the month so you’re not double charged, but if you’re fine with being double charged it helps me incredibly. Updates on the game happen monthly on the 27th and you get access to two fully rendered pinups of various fanart you vote on.

I will answer practically any question thrown at me, have a wonderful Halloween!

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Man, my body cannot wait for this~

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Genuinely I’m so excited for my own game too, it’s funny. I hope it lives up to your own expectations :o)!

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Been following the development of this one since the beginning, can’t wait to see the final results. Cudos on sticking with it after all this time

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It’s been a long ass time but I’ve been working consistently!!

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It’s so satisfying programming again. Web development was genuinely my passion before being forced into the Mobile Dev space. Follow the money as they say-- Thankfully I’m not doing any of that shit anymore so working on a personal project like this has been a breath of fresh air. Working on building the UI in this game to look like the prototype has been 20% frustrating and 80% the greatest feeling I’ve had in software development.

Not much to share to you guys privately, but I did write more about the game on patreon and subscribe star. If you do end up becoming a subscriber please check out all of the dev logs, there’s 47 already!!!

Oh and since I worked on this part of the game today, here’s the prototype for the location selection page!

And with that, all of the prototype images have been revealed, you hopefully can picture what the game loop is going to be with the 4 images shown. Still a lot of work to do but thank you everyone for being patient. I want to make a really fun, weirdly stylish, early 00s-mall rat era in the modern age kink game and my dream is filling out every day. Thank you again <3

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Love how you’ve to different fetish icons to help you navigate the content. It’s a nice touch and seems very handy!

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After every update I forget about this game, but the reminder that it’s coming is so great. I can’t wait!

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Im in the same boat haha I’ll forget this exists for a while and then a new update will instantly get my hyped. So looking forward to this!

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Love how you’ve to different fetish icons to help you navigate the content. It’s a nice touch and seems very handy!

Yeah! At first I wasn’t planning on having anything like this but I realized that people will not understand at first that the location that they’re picking will be related to that fetish. I.E. It might be easy to understand that a “Cake Buffet” is the place that starts a weight gain tread-- but it might be harder to understand what a “Barcade” will do to her, especially depending on the route!

Also hahaa, I try to not make people forget this exists cause it’s always on my mind. I’m glad that you guys are hyped for this simple project that has been in development for so long. I’m trying to make it feel like something unique and fun and fulfilling. I know there’s a lot of folks who blast through VNs just to see what happens at the end like they’re only reading a picture book-- but I hope that when the game is finally released that people take the time to read and find pleasure through what’s being said! Either in a sexually fulfilling sense or just humorous! I think I might have said this before, but it’s over 60,000 words through the 24 unique routes. I’m workin’ hard!!! Hope to give you guys another update next month, but I’m always keeping an eye on this thread. Thank you everyone T.T

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This game keeps popping in and put of my memory. You’ll post an update, showing good actual progress is being made in the game, I’ll remember that I’m kind of excired for it, a few weeks will go by, I’ll forget about it. I’ll think about it a month or few later, and then you surface again to keep up good communication with the interested community around it.

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