So here’s a quick status update. Currently, the prototype has:
- 17 monsters (15 unique, 3 variants)
- 3 Monsters can be captured and raised.
- A system to Interact with caught monsters on the homestead. (Though it’s not fully fleshed out yet.)
- A very basic building mechanic for the homestead.
- A working day - month - year cycle.
The only thing missing for a proper demo is an actual open area to encounter some wild monsters so I’ll get that done asap.
I’m really slow with pixel art so there might be a lot of placeholders.
Also, male player character has a design now just gotta make the map sprite.