Through variables and events, I am making the cooking menu of the game! I think it turned out pretty good! Obviously, depending on whether Selena has eaten a lot or not, she will have a big belly or she will be thin in the animated background!
It is possible to add it to the HOME menu, it would make more sense to change it at home. Although at some points in history, she would have a specific costume.
Thought it was pretty good. I like how you have a set storyline and plot. Wasnât a big fan of the vocal lines in the battles, they kind of seemed out of place and too loud.
Tbh am more a fan of the old rounder balloon like bellies, the newer one with centerline indentation makes it look a bit lumpy, just a preference.
The bad thing is a lot of cut scene transitions just looks like lagging, cause it looks like just paused freeze frames; that pause for too long.
Gameplay experience⊠itâs just alright. the animated parts really are the highlight, the fights are just to grind past to get to the belly cut scenes, like Iâm more interested in stuffing Selena up to be fight ready, than the fights itself lmao.
Also, The battles in the demo, being only the initial part, do not show all the depth that it will have later, in that sense I cannot do much until the full game comes out
I will have to review that, but it could also be because those scenes that pause is necessary, like there is a real pause in the conversation or something like that. But hey, I guess it depends on each one.
Full vĂdeo with the Cook menu! Like Surf the Belly, can cook in the Home menu! But now is a bit different!
It has been several days of work, but finally it has been quite good!
The original game lasted around 4/5 hours at most. According to my calculations and compared to the duration of Surf the belly ⊠I think it will be between 30/40 hours