Some Bullshit - Stuffing Focused RPG Maker Game

yes that mat be it, probably should have though of that sorry

After the first beer segment the blue haired girl in the harbour town bar plays the dialog as if you learned belching , even if you haven’t.

Ah thank you, I’ve since fixed it.

what program do i need to open the file?

It’s a 7zip, so pop that into google

Let me Google that for him

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For people who want to play on an android device, I made an android version of this game.
Here is the download link: MEGA
The game is compatible with android version 4.1~10.0 devices, with 16:9 resolution.
If you find any compatibility problems, please reply to me.
Double finger touch for cancel. If you find something stuck because of the touch screen, please let me know and I will add a virtual joystick to the game.

Is an iOS version possible? If so, could you please make one?

I sadly do not have iOS myself, which I believe is required to create that version of the game. So for now, I have no ability to create it. I apologize, you will need to continue to play right now on windows.

Well, thanks for letting me know. I do have an android, and I tried playing, however the game was very laggy, however, I’m aware that the lag was due to the device, not the game (older model). I would have little to no lag on my iOS, which is why I asked.

has weight gain been added yet?

You can try to use this method to pack the ios application in the web page: Converting to an iOS App <Creating an ipa file>
I don’t have a MAC so I can only make android apps.
Since RMMV is based on js code and html5, I don’t expect much improvement in fluency on ios devices. My phone is qualcomm snapdragon 845, which runs quickly.

I’ll admit, some of the appeal for this game is lost on me(feels a bit… slob oriented for my taste, but it’s not too bad), but the overall quality of writing and direction is top notch. Only thing that’s bugging me to no end is… the sound effect that plays when you try to open the locked building in the last act… WHAT IS THAT FROM? I can’t frickin’ remember where my subconscious is digging that sound file up from and it’s driving me up the wall, lol.

Thank you! I understand that much of this game doesn’t fit with many people’s tastes here (no weight gain on a forum dedicated to it?) But I really do appreciate you playing it and commenting nevertheless.

As for the sound file, you probably will kick yourself when I tell you:

Mario 64, when you first enter the castle a text box pops up telling you ā€œnobody’s home, now scram.ā€ Then you hear Bowser and his laugh, aka that sound file

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Aaaaaaah. I knew it was from a while ago. In my defense, it’s been… 5 years since I last played that game. You know. Back in 2000.

Anyways, I’m still really looking forward to future updates on this, I had a lot of fun with it.

Hands down my favorite game on the site. Fun characters, fun battle mechanics, fun scenes… just fun.

As a fan of WG I’m a little sad to see Emmie not chub up a bit after her binges, but that’s just a personal preference and certainly not a deal breaker. But there is one thing I need to know… please tell me that Clara/the Inquisitor is the permanent WG you mentioned a while back. If she’s the temporary one, my poor heart couldn’t take it! D:

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Having trouble with the skiing trying to move left or right is not working. At lest for me. Unless there is a trick I’m missing? Also on Android.

Not going to lie. I was hoping she would have put on a bit of weight after the bridge sequence where she had to digest the food all by herself with no powers to help her

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I get the same problem, I try to tap the screen on both sides and sometimes it works but then the position of those buttons changes and I have to find then again, so it’s almost impossible to get an apropiated instant-reaction to the obstacles, I cannot even get the secret on the first practice, and didn’t even try to do the first challenge.
Andtroid too, maybe a joystick would fix that problem

Hmm, I am not sure the best way to support the android version as I cant play test it myself. The mechanics work where left and right is remapped to move you once in a diagonal down in that direction.
So if you hit left, it moves you lower left. Also the character is constantly moving down, overwriting other commands. How do you move on the android, do you select where you want to go and then the character runs to it? That would probably be non functioning as it’s set up now.