Starbound Mod: Starpounds Big Fatties

If you’re looking for the lyceen bodies, you’ll find them in the Mod Fatties topic under the zip called ‘Mod Fatties Races’.

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I’m not sure if this has been asked before but is breast expansion planned at all? P.S. amazing mod and very fun to play :smiley:

So what would that make that? Lactflation?

what’s all the status effects, what do they do, how to remove them and how are they obtained?
and what does it mean by gurgle rate, digest heal and increment?

This is the GUI for the big fatties mod, which is accessed quickbarmini icon on the right side of the screen when playing (the file for the quickbarmini is with the big fatties mod in the dropbox folder)
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Dynamic size is the same thing as the gluttony badges before, where you can gain weight through certain foods and items, and lose it over time. Turning it off let’s you choose which size you want to be through a slider that’ll appear on the lower right of the GUI

Size hitbox makes it so the hitbox of the player character fits whatever weight they are at, and when it is turned off I’m pretty sure the hitbox stays default no matter the size

When the player is at the blob size, when solid blob hitbox is turned, it makes the player solid ( :confused: ) so items, npc, other players, and enemies can’t pass through the character.

not sure what equip items it

size effects controls the reduced speed, reduced jumping height, reduced fall damage and bouncing at certain weight, and probably the increased health and defense too but I haven’t personally checked when playing

busty chest, stuffed belly, and filled belly are modified sprites for the thick, chubby, and plump stages of weight. When one of them is checked it replaces the standard sprite for the respective stages

i would say drink liquids is pretty self explanatory, but I don’t actually know how it works

the bar on the bottom left shows the progress for each weight stage

the figure in the center changes based on the gender of the player, and maybe the species (idk i’ve only played human) and i’m pretty sure that’s it

digest rate is how fast you will lose weight (so turning it to zero means you won’t lose weight)
I’m pretty sure this only applies when you have dynamic sizes on

I’m not sure about digest heal or food value since I haven’t messed with them yet

I’m pretty sure gurgle rate is just how often the belly gurgle sound plays, but it might do something tangible too

increments is just how much the value changes for the settings, so have increments at 0.1 means each click of the arrows moves the value up or down 0.1
the increments are 0.1, 0.5, 1.0, and 2.5, and the values of the settings go between 0.0 and 10.0

and the circle arrow button next to the x at the top right resets all the settings

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Did you completely reset your character prior to updating and trash every badge?

Just press the button and ir will turn on

I also noticed a debuff when eating some food called butter ball
what are the effects caused it?

Its just a debuff you get from the enormous cake and the pizzap

Yep, used the digestion gun, and deleted every badge I own.

The “Enable” button? It didn’t work for me. I clicked on it, but nothing happened. And when I closed the menu and reopened it, it stayed disabled.

The missing information:

Equip items toggles if the cosmetic armour for your current weight should be auto-equipped.

Drink liquids works simple: If there is drinkable liquid (AFAIK milk, slime, jelly, lard, chocolate) at the character’s mouth, it’ll be swallowed, removing it from the world and adding it to the stomach.

Digest heal is a factor for how much health digestion restores.

Food value is simply a multiplier for the amount of food every meal provides.

Gurgle rate is indeed about how often the belly gurgles, but it not only causes a sound effect, but also a short spike in digestion speed. I looked into the code, and a single gurgle skips digestion ahead by one minute.

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Butterball decreases your jumping ability for a long while, I believe.

Are you running Starbound 1.4?

Ahhh, no. Its 1.3. Is that the problem?

It’s a problem, yeah. Needs to be 1.4.

Oh, I see. Thanks for the heads-up.

Mining facility has a learning curve but is 100% doable. You have to build a bunch of rope using the fibers you get from caves in order to reach the places you need to go when you’re too fat to jump far. Not becoming immobile is just a matter of how well you can kite using your broadsword.
The bossfight is the hardest part imo. Since you’re fattened up by the time you reach the boss, you’ll likely be unable to outrun the boss’ fattening lasers, making you even fatter. It’s a vicious cycle.
Secret technique is to just rope swing from switch to switch, tarzan style.

bossfight is definitely the hardest part, especially since you can skip some parts of the mine

I don’t have any problems with the mine overall as I find out it’s pretty easy to kite the moontants so that they won’t hit me with the goop attack, especially since my starbound has some problem with enemy movements so that they’re pretty laggy but everything else works fine, and it means I can slash them and keep them in the air before they ever get a chance to charge up the goop attack. The real problem is when I get to the boss fight and the Erchius Horror starts spawning more moontants so it gets harder to get back to the laser cannon and avoid being hit by the goop attack and the laser.