You could always re-introduce them if it becomes reasonable to do so.
just going to say i can tell theres gonna be a cosmetic shop soon
Hey, just been playinā recently ān I kind oā like thāgame at its current state.
Been wonderinā if yeāll do more oā it or not.
Also was curious ābout thāsize implemented atm.
Yāplan tāmake more oā ye feel thereās 'nough already?
Iām definitely limiting myself to the current sizes until I add more dialogue and story, since thatās what the game is really lacking right now.
New build! I put in a few UI improvements, as well as something to actually work towards (if only for a little bit), and saving. Please remember that saves will NOT be compatible between versions.
- inventory items can now be placed in their original slots
- interact and plant keys are now configurable
- saving and loading is functional (does not allow saves between versions)
- added new title menu options for saved games
- bug causing crops to grow half as fast fixed
- building interiors that should be lit now are
- menu options can now use interact key as well as enter
- blue square is gone
- limited how far npcs can wander
- added clock (no am/pm, just 24 hour configuration)
- cleaned up shop GUI
- added āsignsā that give text without names and portraits
- you start with lego colors now
- added new dialogue for Noah at the bakery (right, down, left)
- added several new foods associated with Noah
- added Quinn to the mansion
Iāve had a few crashes; one when selling to Noah, the other selling to Allison. I also saved right before my crops became harvestable and the game displays an error message when I do anything.
Well if you can send me the error/crash messages I can look into whatās causing them.
How do you rotate crops in plant mode?
Use R to rotate the crops.
The selling menu is bugged in the resturant, you canāt see the numbers that pop up. Aside from that it does seem to work, though itās hard to use because there is no visual feedback.
Quick fix, when asking for a refresher from the person in the starting scene, selecting gifts will end the conversation while selecting nothing will result in a crash (Iād assume you forgot to add the dialogue / script for the nothing option because itās out of range)
Sorry about the wait, it took a little while to find it again. It might also just be on my end, but it seems to happen when selling honions.
I sold some Crabbage and then I got this error, followed by a conga-line of other seemingly random errors. I had to force quit because there was no end.
Edit: I couldnāt find an error dump, so I canāt reasonably give you the full list, sorry about that.
Hey, first of all, amazing work on adding saves, second, im not sure if its this new clock but i can now alt tab while waiting for the crops to grow. Also, i noticed that whenever you save quit and load, your inventory goes poof, only the seeds planted stay but if i change location the game crashes. Hope you can sort it out. Stay well.
How do you change what seeds youāre planting? I can only plant Rotato
you use the scroll wheel
Ahh I see, thanks for the heads up!
Currently working on revamping the save system so that 1. it actually works and 2. as a side effect saves will be transferable.
Sounds good, was it also the save system that caused these errors when selling things?
Nope, that turned out to be a VRAM issue because I wasnāt freeing up my surfaces properly. I think Iāve solved the issue, but I donāt think itās something that I can test on my computer since Iāve never run into it and donāt want to mess around with my graphics settings.