Here is a game I’ve been working on. it is in an early state and all visuals (except player character) are “programmer art” (and will probably be for a long time), but I want to get some feedback on it so I can make it as fun and bug free as possible.
controls are WASD to move, E Space or Left click to interact, Q to lose points or get of mobility scooter and Escape to lose the game so you can start over
in minigame, WASD to move left hand, Space, Shift, X or C to grab, Mouse or IJKL to move right hand, Left click, M, N, Minus or Slash to grab and Q to exit minigame
or on an Xbox controller move with left stick, interact with A and B to lose points or get of mobility scooter
in minigame left stick to move left hand, LB or LT to grab. right stick to move right hand, RB or RT to grab and B to exit minigame
there are developer keys so don’t push anything else unless you are fine with breaking stuff
you can resize the window if you think the game is to small (but some hud elements and text gets misplaced, no big deal)
the goal is to get as much food (green boxes) as possible without getting caught by the guards (the red guys) and then exit the level. the green guys are workers that only raise the alarm and can’t stop you but when the alarm is raised a new guard is created. as you get the food you grow bigger ,slower and fill the bar in the top left, when it is filled you will make a noise. there is a mobility scooter (purple box) you can get but it also makes noise when you move.
Edit: since I won’t work on this in the foreseeable I will share the source files. do whatever you like with them. if you have any questions about how the code works or whatever then just ask