Enter the Excessive Expanse and experience the FATACLYSM - a multiversal calamity that has brought together disparate fragments of space and time to a realm of expansive proportion. Take the reins of a group of unfortunate heroes who have committed themselves to escaping the Expanse, no matter how many tries it takes… even if it costs them their waistlines over, and over, and over again.
FATACLYSM is a roguelite made in Twine that focuses on the struggles of a party of four women as they venture through a realm comprised of many different settings and times, hellbent on fattening them up by any means necessary. Fortunately for them, though, the power of the Excessive Expanse is a double-edged sword. Combat in FATACLYSM involves no normal health points, no real damage, and no silly unfattenable enemies. It only involves what really matters - girls getting bigger. All damage dealt in the Expanse, without exception, is always converted to fat.
No combatant is ever safe from the fattening grasp of the Expanse, and our heroes must do everything it takes to make sure that they’re not the ones on the receiving end. That is… unless they want to be. As a roguelite, players are free to succumb to the Expanse as much as they want in FATACLYSM, and are always able to continue their journey in the future. Through their failures, though, the protagonists of FATACLYSM only grow stronger, and their capacity to get progressively bigger and bigger can only increase as they harness the weighty power of the Expanse.
Actually traversing the Excessive Expanse entails delving through vastly different layers, crawling with fattening challenges of all kind. From tactical, turn-based combat to juicy narration-based events, both accompanied by a wide array of (highly customizable) fatty sound effects, FATACLYSM presents a plethora of ways in which players can lose themselves in its world. Characters may even be brought towards an untimely, immobilizing end depicted in lengthy, descriptive defeat scenes, all of which are easily re-viewable in the game’s image, event, and ending gallery. There is no overly punishing, permanent loss condition, though! The heroes can never truly be defeated in a roguelite, after all.
The Expanse also offers multiple unique settings within its respective layers, with more to come in the future. FATACLYSM currently contains two fully fleshed out areas:
THE PENITENTIARY - A futuristic prison complex, constructed with the singular goal of fattening its inmates and keeping them as nothing more than massive, flabby batteries for the rest of their miserable existences. Ruled by a cruel, iron-fisted sadist, the neon-horned Warden of the Penitentiary wants nothing more than to keep each and every member of the party locked up as her personal, blobby playthings.
THE PALACE - A lavish castle of flowing red silks and golden chandeliers, this fantastical locale of swords and sorcery holds a plethora of regal buffets, alchemical attractions, and supernatural horrors. Though the opponents of the Palace’s ruler may see her as a tyrannical, hedonistic layabout, the Sovereign’s keen ability to soften the disposition of others and intoxicate them with her own way of life is second to none.
The entire first layer of the Expanse, the Penitentiary, is now available in the version of the game that anyone can download for free. The entirety of the second layer, the Palace, along with many other new features, are also currently available to play through my Patreon!
If you just want to download the free version, though, here’s all of the content that you can expect:
- The full intro of FATACLYSM, along with all of the weight gain sequences and images it holds
- Access to layer 1 of the Expanse, the Penitentiary
- 6/8 weight stages for each party member
- 5 Events
- 7 unique Enemies
- 3 highly descriptive Endings, each containing various unique images for party members
- A wide range of fat-related sound effects, accompanied by a full OST
However, by supporting me on Patreon, not only will you be contributing to the continued development of FATACLYSM, you’ll also be unlocking the following content to play immediately:
- The full intro of FATACLYSM, along with all of the weight gain sequences and images it holds
- Access to both layers 1 and 2 of the Expanse, the Penitentiary and the Palace
- 8/8 weight stages for each party member, along with several different special TF images for the main characters involving BE/AE/HG/Cow
- 11 Events, including a special event where a friendly NPC assists the party and occasionally gets them mixed up in fat-related shenanigans
- 15 unique Enemies, including a new miniboss and area boss within the Palace
- 5 highly descriptive Endings, each containing various unique images for party members
- A wide range of fat-related sound effects, accompanied by an even larger OST
- Two equippable cosmetic skins for Estelle and Astrid that completely rework all 8 of their weight stages
- New features like cursed Equipment, special Conditions, and infectious Afflictions
I appreciate any and all contributions! If you don’t want to join my Patreon, though, I understand. I would ask that you at least consider the “join for free” option that Patreon offers so that you can keep up with the game’s updates. There’s even a bonus feature that free members can receive, but you’ll figure out what that is if you play enough!
And that’s about it! Feel free to leave a reply if you have any questions, bug reports, feedback, or what have you. Enjoy!
Game Download Link:
The link to my Patreon, where both the free and paid supporter versions can be found:
https://www.patreon.com/jupitarian
The link to join the FATACLYSM Discord:
11/1/24 v0.1.3 Update
The newest content update is here at last! This version contains changes for both the public and supporter builds of the game.
v0.1.3 Patch Notes (Click to show)
New content added to all versions
- New art for every token and icon in the game, along with a new set of weight stage icons that indicate how fat each party member is.
- New artwork for every single skill in the game, along with a rework to the combat UI that changes the old text buttons to the new art.
- Animations for each character’s fat numbers and bars (like the rolling numbers in Wasteline, but better!)
- Several balance changes, including buffs for the party and reworks of their passive abilities.
New content exclusive to Patreon supporters
- A new standard enemy has been added to the Palace, the Virtuoso. This good-natured musician excels at empowering every enemy on the field, though she’s still a bit of a pacifist!
- A new character skin for Astrid, the Dread Pirate Sinclair! This equippable cosmetic entirely reworks all 8 of Astrid’s weight stages, giving her a completely new look when equipped. A preview of one of its stage can be seen below.
- Challenge mode options that unlock after beating Hard Mode, allowing you to start runs with the Gourmand or with any Affliction.
- The ability to skip straight to the Palace at the start of a run after Kassandra has told you about it.
- A RIDICULOUS amount of balance changes that have entirely reworked how the Palace plays. The area should be much closer to the difficulty that I intended for it now, so good luck getting through! There’s also a new fat-related token that some Palace enemies can now apply.
v0.1.2 Patch Notes (Click to show)
New content added to all versions
- A new elite enemy has been added to the Penitentiary, the Toxicologist. This mad scientist is a damage over time specialist who’s eager to use the party as her test subjects!
- Reworks for both Plasma Burn and Bloating Toxin, along with several buffs for Astrid’s Plasma Burn skills, and adjustments for other damage over time skills throughout the game.
New content exclusive to Patreon supporters
- A new elite enemy has been added to the Palace, the Ravager. This muscle-bound mercenary can easily go head-to-head with the party’s frontline, slowly tearing down their defenses with a new status effect, Heaving Hemorrhage!
- A new ending revolving around the Ghastly Gourmand. This ghostly feast is the most expansive ending by far in FATACLYSM, and it contains a solid handful of wholly unique, special weight stages for each party member.
- A new character skin for Estelle, titled the Colossal Cop! This equippable cosmetic entirely reworks all 8 of Estelle’s weight stages, giving her a completely new look when equipped. A preview of one of its stage can be seen in the screenshots section above!
- A vast amount of new dialogue for Leona that provide a large amount of characterization, as well as a large amount of information regarding the story and world. Those who only care about the fats will also be excited to know that there are a couple of fat-related events that Leona can randomly spring upon the party!
- New dialogue sprites for both Leona and the Ghastly Gourmand. What would be the point of having so much dialogue without a way for the characters to properly express themselves?
v0.1.1 Patch Notes (Click to show)
New content added to all versions
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A new miniboss has been added to the Penitentiary, the Executioner. She appears in miniboss encounters while exploring, as well as in another certain scenario that I won’t spoil.
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Many images have been updated, with changes primarily focusing on changing characters’ faces to be more consistent and higher quality. Some of these changes won’t be very noticeable, while others will be quite obvious.
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Some dialogue for repeat encounters has been added to all events and endings that focus on interacting with characters.
New content exclusive to Patreon supporters
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A new elite enemy has been added to the Palace, the Diabolist.
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A new Affliction that’s applied by Diabolist’s dastardly ritual, causing party members to gradually grow fatter based on how big they already are!
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Even more updated images, including party members’ barely mobile and immobile stages, as well as many TF images found in endings and events.
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Far more repeat dialogue throughout endings and events, especially in the Palace’s boss ending. All new and old repeat dialogues can also be reviewed in the Gallery.
IMPORTANT - HOW TO TRANSFER SAVES BETWEEN VERSIONS:
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Go on your old version of the game and make your way to the Cathedral
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Open the Saves menu and click the “Save to Disk” option, and then save the file somewhere you’ll remember (like your Desktop)
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Launch the new build of FATACLYSM
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Open the Saves menu, click “Load from Disk”, and then double click your save file, wherever you put it.
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And everything should work! Let me know if you have any issues with this process.