Apostles (Latest Update 0.12.1: June 2026)

Auburnwoods, a town resting at the very fringe of the Kingdom. Normally a quiet place but year after year of hardship has worn down the few residents that remain.
Food is scarce, the winter has grown long, and worse of all a band of ‘heroes’ have taken up residence in the inn.

Things began to change however when three travels come down the road, bringing with them food, medicine, and a new religion…

This a very story focused weight gain fetish game, which does handle some dark themes! Current playtime is around 30+ hours.

(The mega and Pixeldrain file links are identical, you only need to download one. They just different download options if one doesn’t work for you.)

Old saves will work, but there’s a preset save right at the new content, in slot 12.

There was some major speculation about the new title image! It might look like we didn’t get a new title image at first, but actually we did! But it was also a spoiler for content at the very end of the update. BUT through the magic of TECHNOLOGY the title image will change after you hit a certain point in game! You’ll know it when it happens!

Many thanks to the artist Rift Ninja who made the image, and was a pleasure to work with.

DA (https://www.deviantart.com/rift-ninja),
Twitter
(https://x.com/rift_ninja) and
Bluesky
( @riftninja.bsky.social on Bluesky )

Thank you everyone for your patience, and of course big thank you to CJ for his amazing artwork for the update!!!

Unless some new bug is found in this patch, I think this will conclude the Apostles development for time being, and it’ll be back over to Atlas. Hope you all enjoy what we have cooking there!

If you don’t have an old save, there is a save waiting for you in slot 12.

Saves are able to be transferred over, go to you old 0.11 version of Apostles, go into the ‘www’ folder, find the ‘save’ folder, and then bring that over to 0.12 and put it in the ‘www’.

Anywho, I hope this update impresses! Love you all, hope you have fun!

***IF YOU NEED OTHER MIDGAME SAVES

The two links below will give save files through the entire game chapter by chapter, with information inside regarding which save will be which.


If you like Apostles, I was part of a team that worked in the 2022 game jam, and we made the game “Greed’s End”. A fully complete weight gain game running about 2-3 hours in length. Can check it out here for more details!

And alongside Apostles, CJ and I also work on another game called Project Atlas. While still a weight gain game, it is quite separate from Apostles in a number of ways!

Project Atlas has a cyberpunk setting, and unlike Apostles were the main trio are overpowered as hell, Project Atlas reverses this by making the main four underdogs who have to fight against an oppressive rule.

While still very story focused, Project Atlas tries its hand at a lot more combat, which comes with quite a few bad ends!

We have a patreon if you want to support financially, with early updates and teasers, but all game updates go public after a period of a few days. Please only support if you want!

patreon.com/ProjectAtlas806

Do offer thanks to CJ, the artist behind Apostles. As you can see from the sprites he does both Sprites and lineart and is open for commission! – https://www.deviantart.com/cj-x4 - https://www.patreon.com/CJX4

Special thank you to everyone who has helped out on this project, from beta testing, to fanart, to story suggestion, to just nice comments, I appreciate it all!

Lastly please message me if you find any bugs, or other errors. Or if you want to give me a suggestion on what you’d like to see in the future, I’m more then happy to hear if anyone shares my love for this kind of story! -WaxerRed.

https://www.deviantart.com/waxerred/art/Apostles-V0-1-822548503

103 Likes

I second the question on DA, it looks like it’s impossible to go back out of the mayor’s house. The area under the hole is not passable, like it was when walking in.

8 Likes

i can’t play rpg maker MV my black screen pc and then it doesn’t appear the screen again i wanted to play rpg maker MV style games so much

1 Like

Hey, I also get stuck after the Mayor scene. I think it has something to do with the tile that pushes the characters forward into the cut-scene trigger but will not allow movement out. A quick fix might be to delete the dead tree and its collision tile in the alley left of the mayor’s house or the hole beside the door. Otherwise the pushing tile would need to be disabled after the dialogue with the mayor.

had the same happen I can leave the building but the can’t move past the hole and the dead try

Sorry all, last second tune up turned into a new bug. Uploading a full fix now but here is a save just after that part for anyone who doesn’t want to download the whole file. 1000x sorry for the early blunder. MEGA

2 Likes

you still cant go in the house

Save is after that point, so you should be able to explore the rest of town unhindered.

But if that doesn’t work, full new file is up, Sorry all for the error out of the gate, hope the rest of the game goes smoother.

1 Like

Well, I’ve got one more bug report. I went upstairs in the inn as Gretel, but now the stairs don’t go back down!

Dang! Well I’ll see to that one as well, should be able to circumvented currently by swapping to lily.

And, ah, just one more! Whenever I interact with Paul’s house, this message keeps repeating every few seconds. It clears each time, but I have to restart the game to make it stop coming back.

hmmm, that’s a more puzzling one. I didn’t get that on my more recent go through, so I’m not sure. If anyone who also has the problem or someone more familiar with RPGmaker can tell me more about it ill make a fix. Otherwise if it doesn’t happen again I’ll just chalk it up to RPGmaker being weird.

But big thanks for the bug reports! Clearly my fine-tuning skills need some fine-tuning.

Hm. I reused my saves from the previous version, do you think that might have done it?

I don’t think so, the only difference between the 2 versions should have been me checkmarking that dang tree to allow walkthrough.
Were you able to proceed through the game by restarting? I can offer another save if that doesn’t work.

I was able to proceed by restarting, but it may come back if I enter Paul’s house again. I was able to trigger it twice: the first time with Gretel by just knocking on Paul’s door, and the second with Sebastian when he went inside. I assume it’s trying to call a sound file but not finding it?

EDIT: Also, Lily can’t go downstairs, either, so going upstairs seems to be a dead end until that’s patched.

yeah odd. I did get it from a third part location, so that might be it as well. Bad thing is that it is used several times through the game so I’ll have to make another big fix. (Lily can I found that bug, it’s just an action instead of a touch. So hit space on that.)

Not quite sure what to make of the audio bug. Before I start ripping out sound files, from the game I’ll wait to see if it’s reported by anyone else. It could be your download had an error and didn’t get it, or perhaps certain computers don’t play it? Sorry. thank you for your patience with this.

If you aren’t able to find a way around it, I’ll upload a save at the next part.

i wonder it does look like a lot of the place is wreaked? would it fix over time as the game moves on?

Some repair does happen in the current update, but yes it will be happening in the background of the game.

oh yeah thats what I ment it was a “as the game goes on and the main three help out the vilage does it start looking better” kind of question