This was pretty good. A thing I think you could do to improve it is to move the trash can a bit further to the right, I lost a bunch of food to it by mistake either by other foods pushing it in there or by nudging it with the handle of the fork.
I think the constant request to change the music is annoying. I think it would be better to have to learn music and food taste preference for each girl by talking to them and if you guess correctly they are more motivated to eat. The better the environment the more they eat per session. You need a lose condition for the player, maybe a time limit and if you don’t meet their goal weight/calorie intake in time you lose.
You could also do some neurotic personality traits that would be interesting as an obstacle for the player, like maybe one patient won’t eat anything unless you serve it too them with a fork, and maybe another won’t take a bite of food if her mouth is too dirty. Each patient could come with their own unique set of challenges. Just my $.02, feel free to take what you like and discard what you don’t.
Added two new patients, using models (and personalities) from my upcoming portal stuffing VN
Added more foods
Favorite foods mechanic: after the first session, you’ll know the patient’s favorite foods, and sometimes, the patient craves any favorite food (you can feed them any of the favorite food and they’ll eat)
Added new dialogues for the following sessions (improvements, how they see their new body…) not much added though.
Added small hint on next food craving
Added extended burp sounds when patients are at their third session (credit Bel#0670 for sounds)
Fixed bug when they change their minds too quickly