Hi All, I am one the resident Linux hippies on the forum. One of the issues I have is that even with WINE running a few of the RPG Maker (MV) projects can be a bit difficult. I got Seeds of Destiny and Witch of Gluttony working in WINE, but with no sound. Some of the simpler methods of running the locally didn’t work for me so here is how you can setup a Linux native version.
Step One - Gather your resources
Download the game you want to play, this could be WoG or SoD or some other game.
Download NW.js v0.38.2 - for what ever reason this seems to work best for me, not the latest version. Get the standard Linux 64-bit version.
Step 2 - Extraction
Extract nw.js to a new folder, rename the folder something like ‘Name of Game Linux’. Extract the game files, now copy ‘package.json’ and ‘www’ into your new Linux version folder.
Step 3 - Final prep
Make a new blank (text) file called start.sh, open it in a text editor and add
Save the file. Now check that ‘start.sh’ and ‘nw’ are both executable, you can do this by right clicking, choosing properties and then permissions. This may vary per distro and per desktop environment.
Step 4 - Enjoy
You should now be able to start the game with start.sh. Sound should work and the window should now be resizable.
This should work for other RPGmaker MV games not just the ones mentioned above.