If you have checked out my previous project Ravenous here: Project Raven-ous this is my attempt to morph remake it into more of what i wanted. This is what i’m calling alpha version 1.0 because a lot of writing is not present and there is infinite room for expansion from here. What’s here is a good base.
This is a, siding on the side of way to realistic, weight gain simulation game, where you play as a female character in a town with 10,000 procedurally generated npc’s to interact with. It features clothing to burst out of traveling to tire you out and much more. Almost every action or choice taken will have some form of repercussion now or later effecting your character. Although its built using renpys visual novel engine this is not really a visual novel, at best it’s maybe a procedurally generated one.
Why am i releasing it now, verse later in a more complete beta? Well to better balance the game i need more volume and depth of testing into the game past day 100 with a different assortment of character built. So i’m looking for feedback and possible bugs i have not found yet.
A few notes before playing, due to the way Renpy saves and the amount of and type of variables in my game, I know that saving only works reliably and as expected on the main day screen after completing a day.