Project F.A.T v0.93 - Beginnings of Corruption

Hey everyone! The newest version is ready and live to be absolutely ruined by bugs once more!

Carrying over saves should work with no issue. However, there is a chance that some events won’t work properly or at all because of errors with switches that I had made in the previous versions.
Its a better idea to start again if you can.

Changelog v0.93:

  • Fixed the pathing for the Chef girl.
  • Fixed sister one being set to above instead of same as the player.
  • Fixed issue with Casino patrons rioting immediately. (The counter will reset if you leave or enter the building, so to see the scene, don’t leave the area)
  • Fixed issue with the supermarket clerk (He requires 25 corruption in addition to surviving the gun shot)
  • Fixed issue with Lady G not taking any of your eggs.
  • Fixed issue with the Hungry Devotee not doing anything.
  • Moved security in the Casino so he won’t cause a softlock.
  • Fixed issue where eating Esmerelda would keep the screen faded out.
  • Fixed issue with Eloise where her bust graphic wouldn’t disappear.
  • Fixed issue where the tents in the Succubus village were re-enterable
  • Fixed issue where Danielle or Varona couldn’t be eaten (if you chose their solo paths)
  • Fixed issue where telling Isabelle to move into the city or eating her would lock progression.
  • Added sleep event and stat growth for Isabelle (size changes for her will come in future)
  • Added an item that tracks the number of people you hunted for Anna.
  • Re-added the prayers to the statue once the goddess leaves. (At reduced effectiveness)
  • Moved fishing spot in the harbour to an actual accessible spot.
  • Fixed a bug where VIP tokens weren’t being taken from the player when you bought something
  • Fixed an issue where Billy would loop his dialogue and replay the Farm Thief quest.

Things should be fixed, I hope.
Also, I wanted to test a “Bug Fix” patch. To save people re-downloading the entire game.
BugFixes v0.92 > v0.93
It’s just the data folder. Extract it, go to where you have the game files. Paste the ENTIRE data folder over the original. NOTE: If you had saved after some things had happened. Chances are they could be bugged.

Changelog v0.92:

New Stuff in the 0.9 series:

  • New Intro, Thought to add some depth to the intro, so I redid a bunch of it. Hopefully it’s a bit more entertaining.
  • New NPC events. When the player has a high enough corruption stat, you can prompt certain NPC’s to go about life on a different path. (Currently the following NPC’s have had this treatment: The Girl in Front of the Statue, The People in the Casino (all but the Croupiers themselves), The Two Sisters in Uptown)
  • Rework of the Succubus event in the basement. It now has some battles involved and a new area (that is empty but that will change eventually)
  • Isabelle is now fully integrated into the game (I hope…)
  • New bust art. The slime girls (when full size) and Eloise have some bust art for now. Eventually most major characters will, but the process is slow.
  • Added new skills. Most are tied to the NPC events.
  • Updated the guide to reflect the new changes and fix some other stuff.
  • Credits are now available in the Bookcase of the Lab.
  • If you havent unlocked Isabelle and beat the Queen, the game will reset the switches and take you back to Lab so you can retry with Isabelle in order to progress (Does not work for the Corruption ending)

Bug Fixes: (Note, there was a LOT of issues)

  • Fixed some switches with Isabelle which prevented her event from working during the scenes with the Queen
  • Fixed some switches and switch checks with Anna to prevent it from going to the pure route each time.
  • Fix a conditional branch error which would prevent the Don from talking about the harbour.
  • Changed the requirements for Fishing from the Broken Rod to the actual Fishing Rod.
  • Blackjack will now pay your initial bet back when it’s a tie.
  • Fixed an issue which said a skill could be obtained through dancing. (You will learn the skill at dancing level 5 now)
  • Fixed an issue which caused the money gained from dancing to multiply infinitely.
  • Whole Roast Pig is now available in the Casino in case you ate Eloise.
  • Fixed a text issue with Danielle where she would ask for 2 pigs in a case when she only needs 1.
  • Fixed a bugged conditional with the Fairy that would cause vore to do nothing.
  • Fixed a bugged conditional with the Apple Tart which cause nothing to happen when you eat it
  • Fixed a bug that cause Anna’s husband to revive himself when he’s not meant to.
  • Fixed a bug which checked the wrong switch when checking if you could eat Anna.
  • Fixed some small spelling mistakes
  • Fixed a bug that prevented the vore girl event from working correctly
  • Fixed an issue with skipping the intro that caused the Lucia sprite to not disappear.
  • Fixed an issue with Esmerelda that cause her dialogue to loop infinitely and lock you from talking to her.
  • Fixed an issue with Isabelle’s battle sprites which loaded the wrong one. All 4 stages are now in the game as intended.

Future Plans:
Update 1.0

  • Overhaul of all monster sprites (I’ve been drawing my own monsters, those will appear in the next update)
  • Overhaul of monster stats
  • Difficulty scaling. As days pass, monsters will get stronger over time. Currently looking at every 15 days on Easy, every 10 days on Medium and 5 days on Hard.
  • Icycull Mountains, Icycull Village and some new monster friends to do combat with.
  • Removal of the time constraint (Days will still exist, BUT, you won’t get a game over after X amount of days anymore. Instead, the virus will become more potent every X days instead. Meaning you need to keep eating or else…) - Note: Days to be determined.

Way Way Way in Future:

  • Last area: Grand City of Mezeti
  • Conclusion to the Doctor Quest
  • ???

Project F.A.T v0.92

There is also a MAC file in the folder provided. I have no idea if it will work, but I’ll give it a try anyways.

My patreon is linked below, I appreciate all the support and thank you from the bottom of my heart!
Patreon

Join the Discord if you want some extra help. I’m usually always about on some platform or another.
Discord

As always, thanks so much guys. Hope you enjoy!

66 Likes

Zzz… Forgot I was testing things so the starting point was moved. Will upload a fix now.

Now to find out the Acronym…

Played around with it for a little while, so far I’m really impressed with the mechanics and how much there is to do. It’s clear a lot of effort went into this!

1 Like

When you offer enough yogurt and get into the house the pathing can’t finish

2 Likes

Ah damn it. Let me change it quickly and I’ll upload the map.
EDIT:

Here, paste this over. Should fix the pathing issue.
Yogurt Girl Fix

2 Likes

Thanks so much!

Did you find stats rose too quickly or slowly?
I wasn’t sure how to balance it properly…

2 Likes

So far I think stats might be moving a bit too slow… didn’t even realize there were different weight stages until I saw the screenshot above and i’m on day 12. Still, though, very impressive work!

A few minor bugs i found:
A few of the chests in the forest can’t be reached because the top layer of the trees is solid
I can’t interact with the control panel in the lab after reading the note in the tent
Once the person in the town starts requesting 2 yogurts, they’ll only accept exactly 2 so i had to burn through a bunch of yogurts to progress

1 Like

I’ve noticed a few bugs and nitpicks as well, including one just caused by the new Map10 patch(?)

After leaving the Yogurt Girl’s house, her door disappears and cannot be accessed again.
Voring the girl in front of the tasty slime house seemed to double vore her, with the second attempt failing.
Some of the higher tier enemies and random chests don’t seem to respawn, but that could be me missing something.
The fairies in the left side of the forest are not moving as fast as the ones in the prior room. This one’s a bit more nitpicky, but I thought I’d mention it anyway.
This one is very nitpicky, but the 3 weight level sprites are a bit weird, seeming as if her belly shrank into her ass instead of just a weight gain in general.
Quick Addition: The Yogurt Girl seems to be invisible when you first enter the house.

Overall, really neat concept! While not one for vore, I do enjoy the weight gain, so I look forward to future progress.

3 Likes

I appreciate this. I like nitpicky.

1.So Yogurt Girl’s house is only accessible while your TP is more than 3. So 4, or 5. Otherwise she’s having her “alone” time. If it’s still not working, I may change how I did the conditional. Yep. I didn’t place a door. That will be fixed for the next time.
2. Fixed the girl in front of the Slime Farm. It’s cause I misplaced all the bad events into the End column instead of the Else column.
3. They only respawn when you leave the forest. Mostly done to prevent people from going back and forth between maps for easy Fullness + Money. If you did leave the forest and they didnt respawn when you re-entered, I’ll double check the plugin commands (EDIT: They were wrong. I didn’t actually call them anywhere. Will fix for next version)
4. Will change that, It’s nitpicky but I would have said the same thing.
5. Yeah, I wanted one extra size change because the difference between 2 and 4 is quite a bit. and that was the only one that looked like it was sort of in the middle.
6. Ah yeah, that’s cause I forgot to uncheck the box for her to appear through a switch. Will fix that in the next update.

Thanks for that! I appreciate the feedback!

2 Likes

Can confirm that it won’t let me reenter the yogurt girl’s house no matter what I do.
Also, couldn’t help but notice there’s some nice blob faces for the MC in the files that don’t appear to be in the game anywhere.

Yeah those will go in at some point. It’s a pain cause events can happen at multiple weights. So once I make up all the conditionals for them, I will end up using them.

I played it immediately!
There is a bug where she disappears in the lab where she wakes up first!

Did you download the updated version? Since the one I posted earlier today was bugged :confused:

Yeah, that one was rather annoying. It’s cause I got lazy with the script calling. Will edit it to just add to a variable and then stop when it hits the right amount.

I don’t think the links work anymore, when I enter it gets stuck when loading the browsers

Same I can’t get it to download

I think Mega is having some issues. I can’t download anything from it normally…

yeh the links dont work even when i switched to different browser

Link should be working now hopefully. Although i’ll probably upload some changes and new stuff within the next couple of weeks hopefully.