Progress update: Still getting that core gameplay loop down and testing it. Progress has been made though, and I’ve refined what it is that I want exactly.
I could still very much use people to help with sprite art though. All you need is an image editor like paint(dot)net and a bit of dedication. I do have a few people helping, but there are many sprites that need to get fat.
I have to say, I really appreciate that you give consistent updates to let us know that you’re still working on the project. It’s really all that I could ever ask for in a dev (aside from making a good game, of course).
It actually helps me to stay on track and motivated. Otherwise I tend to leave projects for a while and end up never getting back to them (see Pending for an example lol). It especially helps when people like the comments or reply showing excitement for the game, that stuff is hella motivating
Unfortunately this week’s update brings little new stuff. I was sick for a bit, then recovering and catching up on work, and then when I finally had some free time Bobo’s Fill Me Up updated and my Sunday was gone . I’ll get back to working on this soon. Once the core game loop is strong enough I can do the part I’ll actually enjoy, which is fleshing out and implementing the character stories.
As always, I could really use help with the accursed sprites. There’s just too damn many of them.
This week and the next I won’t be able to put much work into the game unfortunately. Work is going to get really busy and I have family visiting so free time will be minimal. I’ll still see if I can squeeze in a bit, but no promises. The last few days all I’ve done is fix issues with my current system. Turns out it’s hard to code in a language you don’t know lmao
And yeah, please lmk if anyone feels like helping with a sprite set or two.
Progress has been slow recently but I’m trying to get some more progress done. As it stands, I expect that I’ll be done towards the end of the summer. The main thing slowing me down, of course, is the obnoxious amount of sprites I have to make
For now I’m trying to really get that core gameplay loop down, because I figured that if that’s not strong then the game is just a drag of repeating actions to unlock fatter women.
Technical issues have arisen (by which I mean that I got a new PC and moving the RPG Maker files is proving to be a nightmare). I’ll figure it out, but in the mean time consider going outside if you can. Grass is nice.
Edit: Still very much looking for sprite help. I have a couple of people helping already and they’re doing amazing work but there are so many sprites to make. All you really need is willingness and a computer, since I can provide references, guidance and base spirits and paintdotnet is free
Everyone here are lying, obviously if grass bites then it is not grass it’s just a lot of very very tiny goblins and they like to bite as any goblin does.
I don’t think I shared these two characters yet, so here y’all go:
First, we have the wife of the Head Guard of our little town.
Secondly, we of course have our friendly neighborhood goblin girl, here to do some mischief
I have started work on the intro cutscene, although I’m still remaking the core gameplay loop whenever inspiration strikes.